About / Pocalyptic Labs
The end of the world has a beginning.

01 / WHY I MAKE THESE
I want to know how it started.
I grew up playing games in the late '80s and early '90s, and sci-fi and the apocalypse have been my favorite ground ever since, in games, novels, film and TV. Most stories in this genre begin years after the fall, with the ruins, the scavengers and the slow rebuilding. I'm more interested in the beginning: the chaos, the brutality, and how people react while nobody yet knows what's happening. I like the mystery, and the hidden things that surface when you dig.
I've carried story ideas in this space for years without taking the next step. Phase 6 Protocol, which I've wanted to make since the COVID-19 pandemic in 2020, is that step. Pocalyptic Labs is the home for everything that follows.
02 / INFLUENCES
Stories that start with a question.
03 / HOW IT'S MADE
Solo developer, learning as I build.
Pocalyptic Labs is a one-person studio. I'm new to coding and still learning, and I have some skills as an artist. Where I'm stretched thin, I lean on AI to help with concept imagery, promotional graphics, coding help, brainstorming and editing. The ideas, characters, stories and creative decisions are mine, and I review and make the final call on everything that ships. The people, organizations and quotes in my games are fictional.
AI is how I'm getting these projects started, not how I want them to end up. I want real artists' work in these games.
04 / COLLABORATE
Let's build something together.
POCALYPTIC LABS / Contact
Send a signal.
Collaboration, a question, or just a hello. Tell me who you are and what you'd like to work on.
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